BCC Overview in Avid

Uncategorized

Overview

This document provides additional guidance for working with BCC in Avid Media Composer, Symphony, and News Cutter hosts.

Common Controls

BCC for Avid offers a number of common controls unique to the workflow requirements in Avid.  For detailed descriptions of the Avid-specific common controls, Click here.

Green Dot Real-time Effects:

The majority of BCC effects appear as “green dot” or “real-time” effects in Avid hosts.  However, effects cannot appear as green dot real-time in Avid if they require accessing source footage at alternate times – for example during optical flow analysis or temporal blurring.  In versions of Continuum prior to Continuum 2019, the older Legacy BCC Motion Tracker required there to be duplicate versions of many effects – a green dot real time effect and a blue dot non-real-time effect with the suffix “MT” that supported the old tracker.  As of Continuum 2019 and the introduction of the new Mocha Motion Tracker we no longer need those separate versions of the effects just for motion tracking so most of the remaining blue dot non-real time filters have been moved to the Obsolete folder to support opening legacy projects.  In some cases an effect has a core feature which can not work at all in a green dot effect and it will appear only as a blue dot non-real-time effect (for example this is true for many effects in the Time category).

The BCC AVX green dot effects offer a useful real-time draft preview for judging the appearance and animation of unrendered effects.  They will generally give much smoother results with the Avid timeline set to draft mode or high performance mode (green/yellow or yellow icon). The real-time preview will drop frames if necessary to maintain the overall timing of the playback. Factors such as how processor intensive the effect is, the resolution and data rate of the media, and the disk drive speed, the graphics card speed, and the CPU speed of the system, can all affect the smoothness of the real-time preview playback.

Obsolete Effects:

In recent revisions we have simplified the way effects appears in the Avid effect palette. In some cases where it used to be necessary to maintain a green dot and a blue dot version of the same effect now we are able to offer just the green dot version. The effects in the 2-Input category no longer offer any unique functionality since Media Composer 6 or higher allows for applying more kinds of effects as single track transitions.

None of these changes will result in missing effects when opening older BCC/Avid sequences, but in some cases an effect applied in an older sequence might appear with “OBS” on the end of the effect name which indicates that it uses an effect which now resides in the BCC Obsolete category. Why would an effect be “obsolete” ? There are a few possible reasons. There could now be a green dot version with all the same functionality, or it could be from the 2-Input category whose effects have been moved to the Obsolete category, or maybe it’s just an effect that has been superseded by an improved version. If an effect is found in BCC Obsolete that means we suggest seeking an alternate BCC effect when creating a new effect, but that including the lesser effect is necessary to maintain compatibility with older sequences that use it.

Copying Presets from Earlier Versions of BCC AVX:
To use custom BCC presets created in earlier versions of BCC AVX, you need to copy the older presets from their previous preset location to the new BCC AVX preset folder location.  The most reliable way to find the location of the preset directory for an individual effect is to use the Load preset command to open a file browser for that effect which then indicates the path to the correct preset folder in the current version of BCC.

Applying Non-transition Effects as Transitions:
BCC provides two methods to use effects as transitions (as opposed to the filters in the standard BCC Transitions category which are already customized to function as transitions). The first method is to apply the effect directly to the transition between two clips. The second method is to overlap two clips and apply a BCC effect to one or both layers depending on the desired result. Each method offers advantages. Applying directly to a transition offers the convenience of an Avid transition. For example, trimming and duration changes are easily made and you only have to render a single effect. However, to create a wider range of transition effects, you can use the second method: overlap two clips and apply a filter to each layer. This method provides greater control over parameters.

Applying BCC Effects to Titles and Mattes:
To apply a BCC effect to a an avid-native title or to an imported matte, drag the effect onto the title and choose the Apply To Title option. If you Option /Alt-drag to the effect, the effect is applied to the title as well as to any tracks beneath the title in the timeline. For example, to apply a Pyramid Blur to a title, drag the BCC Pyramid Blur effect onto the title and enable Apply to Title. To apply a Pyramid Blur to a title and the background video, Option-drag the BCC Pyramid Blur effect to the title.

Maintaining Live Alpha Channel Data [BCC11 and up]:
BCC AVX 11 introduced an improved alpha handling pipeline to simplify preserving alpha channel information between stacked effects or even between tracks.  BCC now uses the same alpha pipeline approach as Sapphire which means you can share live alpha channel information between any combination of BCC and Sapphire filters.  There is no longer any need for the Multi-Filter Start/Mid/End controls used in versions of BCC prior to V11 (although you may still see these controls for compatibility’s sake when opening projects saved in earlier versions of BCC.  In BCC11 all you need to do to preserve the alpha channel of an effect is to set the Background layer menu to None.  The layer will then appear to composite over black instead of over the typical background track, but this image will have a live alpha channel which is accessible for use by any other BCC or Sapphire effect, whether applied as stacked filters or applied to higher tracks.  Some examples:

  • Stacked Effects with Alpha: Use BCC Title Studio to create a title and set the Background layer to None.  Then Alt/Option-drag BCC Fast Film Glow or S_Glow onto the BCC title to create a stacked effect.  The stacked glow effects would automatically be aware of the title’s alpha channel, enabling you to easily add a glow to the text before compositing over the final background.  Just choose the final background layer in the BCC Fast Film Glow or S_Glow effects to complete the composite.
  • Alpha across multiple tracks:  Use BCC Title Studio to create a title on V1 and set the Background layer to None.  Add the desired background clip to V2 and apply BCC Match Move to the V2 clip.  Select the First Below (Title Studio) track as the foreground and note that it composites over the V2 clip with a live alpha channel.
  • Alpha from host title mattes: To preserve the alpha of any host title matte (either titles or imported graphics), just apply any BCC filter such as Brightness and Contrast which “does nothing” at default settings and enable the Apply to Title Matte option.  Set the Background for the BCC filter to None and you will see the native title matte appears to composite over black, but by passing through the BCC filter it now has a live alpha channel.  You can then apply BCC or Sapphire filters such as VR Insert or Match Move to the track above which reference the lower track and the alpha channel will be intact.
  • Transitions between BCC Titles:  Create two separate overlapping title clips on V1 with any BCC filter such as Title Studio.  Make sure the Background layer is set to None in both the titles.  Then apply any BCC or Sapphire transition to the overlap between the two titles to create a transition between two titles which appears to be composited over black but which has a live alpha channel.  Then add the desired final background clip to V2 (above the transition) and apply BCC Composite to this clip.  Change the composite mode to Normal instead of default and you should see the transition between titles composited over the unaffected background.
  • Transitions between native title-mattes: Take the same approach as for transitions between BCC Titles (above) but requires a few additional steps.  Create native avid title mattes on the two V1 clips.  Apply BCC Brightness and Contrast effects to each native title matte, select Apply to Title, and set Background to None.  This will preserve the alpha channel so that when the BCC or Sapphire transition is applied, the final Composite filter can generate a true composite between titles with intact alpha channels.

Maintaining Live Alpha Channel Data [BCC10 and earlier]:
BCC AVX allows you to maintain live alpha channel data between multiple stacked filters for example to apply two or more effects to an Avid title or matte without affecting the background. For example, you could apply a BCC Emboss to a title and then add a glow filter as a second step.  When working with stacked filters that need to maintain alpha channel information, use the Multi-Filter controls in the Title Matte parameter group.  The first filter in the stack should have the Multi-filter Start option enabled.  The last filter in the stack should have Multi-Filter End enabled.  Any additional filters between the start and end filter should have Multi-Filter Mid enabled.

Safe Levels:

Each effect has a Safe Levels checkbox in the General Controls group to control which controls whether or not the levels are clipped to video safe 16-235 ranges or are allowed to use the full available levels.  BCC allows customizing the default value of the Safe Levels checkbox to facilitate the workflow needs of individual users or projects.  You can also enable global overrides to force all effects to render with safe levels on or off if desired.  For details on customizing Safe Levels defaults or engaging global overrides of the Safe Levels settings please refer to the BCC Preferences documentation.

Working with Presets and Effect Templates:
After you apply and adjust a BCC AVX filter, you can save the parameter settings by using the Preset menu and choosing Save to create either a static or animated preset.  A dialog box allows you to name and save the file.  Presets can be shared between different editing systems and even between different host application.  However presets are only compatible with the specific filter in which they were created. For example, if you attempt to load a Cartooner preset into a Blur filter, the preset is ignored. However, you can also save presets for filter subgroups such as the PixelChooser or Gradient sections and then load them into any other filter which supports that same subgroup. Boris Continuum Complete AVX includes a large selection of preset effects for each filter. These presets are an excellent way to learn the capabilities of a filter.

Resetting Effects:
The Preset menu allows you to save filter settings independently of the media or project. You can return to the Boris Continuum Complete default settings or to a custom default that you create yourself.

Loading Preset Effects:
To load a previously saved filter settings file, you must first apply the same filter to your media. A list of existing presets appears in the menu and the FX Browser allows graphical preview of all the available presets.

Saving Effect Templates in a Bin:
You can save parameter settings in a bin as an Effect template, just as you save other Avid effects. Effect templates allow you to save effect parameters and use them again to create or modify other effects. Effect templates save parameters set at multiple keyframes.

Applying Effect Templates from a Bin:
To apply all the values from the template, drag the Effect template from the bin to either the Timeline or the Effect Preview monitor in the Effect Editor window.

Saving BCC AVX Effects as Custom Transitions:
You can now save custom transitions to the Avid Quick Transition menu for easy access. This means that custom BCC AVX transitions appear in the Quick Transitions dialog box.

 


Category:

BCC Particles

BCC Color & Tone

BCC Perspective

BCC Perspective

BCC Licensing

BCC Obsolete

BCC Key & Blend

BCC Obsolete

Nested Subgroup

BCC Art Looks

BCC Licensing

BCC Time

Nested Subgroup

BCC Image Restoration

BCC Transitions

BCC Blur & Sharpen

BCC Transitions

BCC Obsolete

BCC Textures

BCC Color & Tone

BCC Image Restoration

BCC Warp

BCC Art Looks

BCC Transitions

BCC Art Looks

BCC Art Looks

BCC Stylize

BCC Textures

BCC Art Looks

BCC Transitions

BCC Key & Blend

BCC Key & Blend

BCC Textures

BCC Textures

BCC Color & Tone

BCC Stylize

BCC Color & Tone

BCC Color & Tone

BCC Obsolete

BCC Color & Tone

BCC Stylize

BCC Transitions

BCC Particles

Uncategorized

Uncategorized

Nested Subgroup

BCC Key & Blend

BCC Key & Blend

BCC Transitions

BCC Match Move

BCC Match Move

BCC Color & Tone

BCC Transitions

BCC Transitions

BCC Transitions

BCC Transitions

BCC Transitions

BCC Perspective

BCC Warp

BCC Transitions

BCC Perspective

BCC Stylize

BCC Transitions

BCC Obsolete

BCC Film Style

BCC Obsolete

BCC Blur & Sharpen

BCC Warp

BCC Stylize

BCC Image Restoration

BCC Image Restoration

BCC Image Restoration

BCC Perspective

BCC Perspective

BCC Key & Blend

BCC Stylize

BCC Lights

Uncategorized

BCC Stylize

BCC 3D Objects

BCC 3D Objects

BCC 3D Objects

BCC Film Style

BCC Transitions

BCC Film Style

BCC Perspective

BCC Blur & Sharpen

BCC Film Style

BCC Obsolete

BCC Obsolete

BCC Film Style

BCC Obsolete

BCC Obsolete

BCC Image Restoration

BCC Transitions

BCC Textures

BCC Browser

BCC Blur & Sharpen

BCC Lights

BCC Lights

BCC Lights

BCC Stylize

BCC Obsolete

Nested Subgroup

BCC Textures

BCC Transitions

BCC Stylize

BCC Art Looks

BCC Color & Tone

BCC Color & Tone

BCC Time

BCC Time

BCC Transitions

BCC Lights

BCC 3D Objects

BCC Stylize

BCC Obsolete

BCC Transitions

BCC Image Restoration

BCC Transitions

BCC Lights

BCC Obsolete

BCC Transitions

BCC Transitions

BCC Transitions

BCC Transitions

BCC Blur & Sharpen

BCC Obsolete

BCC Color & Tone

BCC Lights

BCC Transitions

BCC Obsolete

BCC Lights

BCC Transitions

BCC Key & Blend

BCC Obsolete

BCC Lights

BCC Key & Blend

BCC Key & Blend

BCC Transitions

BCC Time

BCC Image Restoration

BCC Key & Blend

BCC Film Style

BCC Match Move

BCC Key & Blend

BCC Key & Blend

BCC Art Looks

BCC Stylize

BCC Textures

BCC Warp

BCC Stylize

BCC Blur & Sharpen

BCC Image Restoration

Nested Subgroup

Nested Subgroup

Nested Subgroup

Nested Subgroup

Nested Subgroup

Nested Subgroup

Nested Subgroup

Nested Subgroup

Nested Subgroup

BCC Stylize

BCC Transitions

BCC Transitions

BCC Color & Tone

BCC Obsolete

BCC Textures

BCC Image Restoration

BCC Time

BCC Image Restoration

BCC Particles

Uncategorized

Uncategorized

Uncategorized

Uncategorized

BCC Perspective

BCC Perspective

BCC Particles

BCC Particles

BCC Particles

BCC Transitions

BCC Particles

BCC Art Looks

BCC Particles

Nested Subgroup

Nested Subgroup

BCC Image Restoration

Nested Subgroup

BCC Warp

BCC Art Looks

BCC Time

BCC Key & Blend

BCC Key & Blend

BCC Stylize

BCC Transitions

BCC Blur & Sharpen

BCC Blur & Sharpen

BCC Transitions

BCC Particles

BCC Lights

BCC Transitions

BCC Lights

BCC Lights

BCC Lights

BCC Lights

BCC Lights

BCC Lights

BCC Lights

BCC Lights

BCC Transitions

BCC Stylize

BCC Image Restoration

BCC Image Restoration

BCC Textures

BCC Lights

BCC Key & Blend

BCC Transitions

BCC Transitions

BCC Stylize

BCC Stylize

BCC Transitions

BCC Transitions

BCC Warp

BCC Transitions

BCC Textures

BCC Obsolete

BCC Color & Tone

BCC Stylize

BCC Stylize

BCC Obsolete

BCC Image Restoration

BCC Particles

BCC Particles

BCC Perspective

BCC Transitions

BCC Key & Blend

BCC Transitions

BCC Blur & Sharpen

BCC Lights

BCC Art Looks

BCC Lights

BCC Obsolete

BCC Textures

BCC Textures

BCC Obsolete

BCC Transitions

BCC Time

BCC Transitions

BCC Art Looks

BCC Transitions

BCC Time

BCC 3D Objects

BCC Time

BCC Time

BCC Color & Tone

BCC Transitions

BCC Warp

BCC Warp

BCC Transitions

BCC Film Style

BCC Key & Blend

BCC 3D Objects

BCC Blur & Sharpen

BCC Image Restoration

Uncategorized

BCC Transitions

BCC Warp

BCC Textures

BCC Time

BCC Stylize

BCC Warp

BCC Color & Tone

BCC Film Style

BCC Transitions

BCC VR

BCC VR

BCC VR

BCC VR

BCC VR

BCC Warp

BCC Art Looks

BCC Transitions

BCC Warp

BCC Textures

BCC Particles

BCC Image Restoration

BCC Match Move

BCC Textures

BCC Textures

BCC Obsolete

BCC Obsolete

BCC Obsolete

BCC Blur & Sharpen

BCC Image Restoration

BCC Key & Blend

BCC Key & Blend

BCC Color & Tone

BCC Film Style

BCC Film Style

BCC Color & Tone

BCC Color & Tone

BCC Film Style

BCC Lens

BCC Lights

BCC Color & Tone

BCC Film Style

BCC Blur & Sharpen

BCC Art Looks

BCC Lens

BCC Optical Diffusion

BCC Blur & Sharpen

BCC Blur & Sharpen

BCC Lights

BCC Lens

BCC Grads and Tints

BCC Art Looks

BCC Key & Blend

BCC Art Looks

BCC Grads and Tints

BCC Grads and Tints

BCC Film Style

BCC Film Style

BCC Image Restoration

BCC Image Restoration

BCC Color & Tone

BCC Lens

BCC Optical Diffusion

BCC Blur & Sharpen

BCC Color & Tone

BCC Optical Diffusion

BCC Blur & Sharpen

BCC Optical Diffusion

BCC Grads and Tints

BCC Key & Blend

BCC Color & Tone

BCC Lights

BCC Film Style

BCC Optical Diffusion

BCC Optical Diffusion

BCC Grads and Tints

BCC Lights

BCC Lights

BCC Lights

BCC Color & Tone

BCC Optical Diffusion

BCC Art Looks

BCC Color & Tone

BCC Key & Blend

BCC Lights

BCC Art Looks

BCC Color & Tone

BCC Lights

BCC Lens

BCC Lights

BCC Lights

BCC Film Style

BCC Color & Tone

BCC Key & Blend

BCC Optical Diffusion

BCC Grads and Tints

BCC Optical Diffusion

BCC Art Looks

BCC Key & Blend

BCC Key & Blend

BCC Lights

BCC Grads and Tints

BCC Color & Tone

BCC Stylize

BCC Optical Diffusion

BCC Lens

BCC Grads and Tints

BCC Lights

BCC Lights

BCC Lights

BCC Color & Tone

BCC Grads and Tints

BCC Color & Tone

BCC Optical Diffusion

BCC Grads and Tints

BCC Blur & Sharpen

BCC Optical Diffusion

BCC Grads and Tints

BCC Lights

BCC Grads and Tints

BCC Textures

BCC Film Style

BCC Grads and Tints

BCC Perspective

BCC Lens

BCC Art Looks

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

BCC 3D Objects

Tutorial

Tutorial

Tutorial

Tutorial

Tutorial

Tutorial

Tutorial

Tutorial

Tutorial

Tutorial

Tutorial

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Tutorial

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Tutorial

Effect:
BCC 2D Particles
BCC 3 Way Color Grade
BCC 3D Extruded Image Shatter
BCC 3D Image Shatter
BCC AE Licensing
BCC Alpha Pixel Noise
BCC Alpha Process
BCC Alpha Spotlight
BCC Apply Modes
BCC Artists Poster
BCC AVX Licensing
BCC Beat Reactor
BCC Beat Reactor Integrated
BCC Beauty Studio
BCC Blobs Wipe
BCC Blur
BCC Blur Dissolve
BCC Boost Blend
BCC Brick
BCC Brightness-Contrast
BCC Broadcast Safe
BCC Bulge
BCC Bump Map
BCC Burnt Film
BCC Cartoon Look
BCC Cartooner
BCC Cast Shadow
BCC Caustics
BCC Charcoal Sketch
BCC Checker Wipe
BCC Chroma Key
BCC Chroma Key Studio
BCC Cloth
BCC Clouds
BCC Color Balance
BCC Color Choker
BCC Color Correction
BCC Color Match
BCC Color Palette
BCC Colorize
BCC Colorize Glow
BCC Colorize Glow Dissolve
BCC Comet
BCC Common Controls
BCC Common Controls - Avid
BCC Compare Mode
BCC Composite
BCC Composite Choker
BCC Composite Dissolve
BCC Corner Pin
BCC Corner Pin Studio
BCC Correct Selected Color
BCC Crash Zoom Dissolve
BCC Criss-Cross Wipe
BCC Cross Glitch
BCC Cross Melt
BCC Cross Zoom
BCC Cube
BCC Curl
BCC Curl Dissolve
BCC Cylinder
BCC Damaged TV
BCC Damaged TV Dissolve
BCC DeGrain
BCC Deinterlace
BCC DeNoise
BCC Directional Blur
BCC Displacement Map
BCC Drop Shadow
BCC Dropout Fixer
BCC Dust and Scratches
BCC Dv Fixer
BCC DVE
BCC DVE Basic
BCC Edge Cleaner
BCC Edge Grunge
BCC Edge Lighting
BCC Effects List
BCC Emboss
BCC Extruded EPS
BCC Extruded Spline
BCC Extruded Text
BCC FAQ
BCC Fast Film Glow
BCC Fast Film Glow Dissolve
BCC Fast Film Process
BCC Fast Flipper
BCC Fast Lens Blur
BCC Film Damage
BCC Film Glow
BCC Film Glow Dissolve
BCC Film Grain
BCC Film Process
BCC Fire
BCC Flicker Fixer
BCC Flutter Cut
BCC Fractal Noise
BCC FX Browser
BCC Gaussian Blur
BCC Glare
BCC Glint
BCC Glitter
BCC Glow Alpha Edges
BCC Glow Matte
BCC Gradient
BCC Granite
BCC Grid Wipe
BCC Grunge
BCC Halftone
BCC Hue-Sat-Lightness
BCC Invert Solarize
BCC Jitter
BCC Jitter Basic
BCC Kaleida Dissolve
BCC Laser Beam
BCC Layer Deformer
BCC LED
BCC Lens Blur
BCC Lens Blur Dissolve
BCC Lens Correction
BCC Lens Distortion Wipe
BCC Lens Flare 3D
BCC Lens Flare Advanced
BCC Lens Flare Dissolve
BCC Lens Flare Round
BCC Lens Flare Spiked
BCC Lens Flash
BCC Lens Shape
BCC Lens Transition
BCC Levels Gamma
BCC Light Leaks
BCC Light Leaks Dissolve
BCC Light Matte
BCC Light Sweep
BCC Light Wipe
BCC Light Wrap
BCC Light Zoom
BCC Lightning
BCC Linear Color Key
BCC Linear Luma Key
BCC Linear Wipe
BCC Looper
BCC Magic Sharp
BCC Make Alpha Key
BCC Match Grain
BCC Match Move
BCC Matte Choker
BCC Matte Cleanup
BCC Median
BCC Misalignment
BCC Mixed Colors
BCC Morph
BCC Mosaic
BCC Motion Blur
BCC Motion Key
BCC Motion Tracker
BCC Motion Tracker AE
BCC Motion Tracker Avid
BCC Motion Tracker FCP
BCC Motion Tracker Motion
BCC Motion Tracker PRM
BCC Motion Tracker Red
BCC Motion Tracker Resolve
BCC Motion Tracker Vegas
BCC Multi Shadow
BCC Multi Stretch Wipe
BCC Multi Stripe Wipe
BCC MultiTone Mix
BCC Noise Map
BCC Noise Map 2
BCC Noise Reduction
BCC Optical Flow
BCC Optical Stabilizer
BCC Organic Strands
BCC Overview in Adobe
BCC Overview in Avid
BCC Overview in FCP
BCC Overview in Resolve
BCC Page Turn
BCC Pan And Zoom
BCC Particle Array 3D
BCC Particle Emitter 3D
BCC Particle Illusion
BCC Particle Illusion Dissolve
BCC Particle System
BCC Pencil Sketch
BCC Pin Art 3D
BCC Pinning Controls
BCC Pixel Chooser
BCC Pixel Fixer
BCC PixelChooser – Legacy
BCC Polar Displacement
BCC Posterize
BCC Posterize Time
BCC Preferences
BCC Premult
BCC Presets
BCC Primatte Studio
BCC Prism
BCC Prism Dissolve
BCC Pyramid Blur
BCC Radial Blur
BCC Radial Wipe
BCC Rain
BCC Rays Cartoon
BCC Rays Dissolve
BCC Rays Puffy
BCC Rays Radiant Edges
BCC Rays Radiant Spotlight
BCC Rays Ring
BCC Rays Ripply
BCC Rays Streaky
BCC Rays Textured
BCC Rays Wedge
BCC Rectangular Wipe
BCC Reflection
BCC Reframer
BCC Remover
BCC Reptilian
BCC Reverse Spotlight
BCC RGB Blend
BCC RGB Blur Dissolve
BCC RGB Displacement Dissolve
BCC RGB Edges
BCC RGB Pixel Noise
BCC Ribbon Wipe
BCC Rings Wipe
BCC Ripple
BCC Ripple Dissolve
BCC Rock
BCC Rough Glow
BCC Safe Colors
BCC Scanline
BCC Scatterize
BCC Sequencer
BCC Smooth Tone
BCC Snow
BCC Sparks
BCC Sphere
BCC Sphere Transition
BCC Spill Remover
BCC Spin Blur Dissolve
BCC Spiral Blur
BCC Spotlight
BCC Spray Paint Noise
BCC Stage Light
BCC Star Matte
BCC Stars
BCC Steel Plate
BCC Super Blend
BCC Swish Pan
BCC Temporal Blur
BCC Textured Wipe
BCC Tile Mosaic
BCC Tile Wipe
BCC Time Displacement
BCC Title Studio
BCC Trails
BCC Trails Basic
BCC Tritone
BCC Tritone Dissolve
BCC Turbulence
BCC Twirl
BCC Twister
BCC Two Strip Color
BCC Two Way Key
BCC Type On Text
BCC Unsharp Mask
BCC UpRez
BCC User Guide
BCC Vector Blur Dissolve
BCC Vector Displacement
BCC Veined Marble
BCC Velocity Remap
BCC Video Glitch
BCC Video Morph
BCC VideoScope
BCC Vignette
BCC Vignette Wipe
BCC VR Blur
BCC VR Flicker Fixer
BCC VR Insert
BCC VR Reorient
BCC VR Sharpen
BCC Warp
BCC Water Color
BCC Water Waves Dissolve
BCC Wave
BCC Weave
BCC Wild Cards
BCC Wire Remover
BCC WitnessProtection
BCC Wood Grain
BCC Wooden Planks
BCC Z Space I
BCC Z Space II
BCC Z Space III
BCC Z-Blur
BCC+ Beauty Studio
BCC+ Composite
BCC+ Dissolve
BCC+ F-Stop
BCC+ Film Grunge
BCC+ Flashing
BCC+ Fluorescent
BCC+ Haze
BCC+ Two Strip
BCC+ Vignette
BCC+Ambient Light
BCC+Black and White
BCC+Bleach Bypass
BCC+Blur
BCC+Borders
BCC+Camera Shake
BCC+Center Spot
BCC+Channel Blur
BCC+Channel Blur YUV
BCC+Chroma Bands
BCC+Chromatic Aberration
BCC+Color Gradient
BCC+Color Infrared
BCC+Color Paste
BCC+Color Shadow
BCC+Color Spot
BCC+Colorize Gradient
BCC+Cross Processing
BCC+Day for Night
BCC+DeBand
BCC+DeBlock
BCC+Defog
BCC+DeFringe
BCC+Depth of Field
BCC+Detail
BCC+Develop
BCC+Diffusion
BCC+Directional Blur
BCC+Double Fog
BCC+Dual Gradient
BCC+Edge Composite
BCC+Enhancing
BCC+Eye Light
BCC+Film Stocks
BCC+Fog
BCC+Frost
BCC+FX-Editor
BCC+Gels
BCC+Glow
BCC+Glow Darks
BCC+Glow Edges
BCC+Grade
BCC+Halo
BCC+Harris Shutter
BCC+High Contrast
BCC+Holdout Composite
BCC+Ice Halos
BCC+Infrared
BCC+Kelvin
BCC+Key Light
BCC+Lens Distortion
BCC+Lens Flare
BCC+Light
BCC+Looks
BCC+Low Contrast
BCC+Math Composite
BCC+Mist
BCC+ND Gradient
BCC+Net
BCC+Night Vision
BCC+Non-Additive Mix
BCC+Optical Dissolve
BCC+Overexpose
BCC+Photographic
BCC+Polarizer
BCC+Prism
BCC+Rack Focus
BCC+Radial Exposure
BCC+Radial Tint
BCC+Rays
BCC+Reflector
BCC+ReLight
BCC+Selective Saturation
BCC+Sepia
BCC+Shadows/Highlights
BCC+Silk
BCC+Skin Tone
BCC+Smear Blur
BCC+Split Field
BCC+Split Tone
BCC+Streaks
BCC+Sunset
BCC+Textures
BCC+Three Strip
BCC+Tint
BCC+Transform
BCC+Wide Angle Lens
BCC+X-Ray
Removed Gradient Parameters
Title Studio - The Title Container Parameter Guide
Title Studio Basics
Title Studio- Animating an Object Using Keyframes
Title Studio- Creating a Credit Roll
Title Studio- Creating a Credit Roll Part Two
Title Studio- Creating A Fade Effect
Title Studio- Creating a Type on Effect with Title Containers
Title Studio- Creating an Animated Lower Third
Title Studio- Image Processors
Title Studio- Image Processors - Blur Shaders
Title Studio- Image Processors - Glow Shaders
Title Studio- Image Processors - Gradient Shaders
Title Studio- Image Processors - Key Shaders
Title Studio- Image Processors - Light Rays
Title Studio- Image Processors - Light Sweep
Title Studio- Image Processors - Scan Lines
Title Studio- Image Processors - Spotlight
Title Studio- Image Processors - Wipe Shaders
Title Studio- Image Processors- Linear Ripple
Title Studio- Keyframe Palette
Title Studio- Scene Container Parameter Guide
Title Studio- The Animation Tab
Title Studio- The Camera Tab
Title Studio- The Composite Tab
Title Studio- The Container Position Tab
Title Studio- The History Palette
Title Studio- The Info Window
Title Studio- The Lights Tab
Title Studio- The Preferences Panel
Title Studio- The Project Settings Window
Title Studio- The Render Tab
Title Studio- The Text Tool
Title Studio- The Tools Window
Title Studio- The User Marks Window
Title Studio- Understanding Track Structure
Title Studio- Working With Deformers
Title Studio- Working With Image Processor Shaders
Title Studio- Working With Spline Media
Title Studio- Working with the Composite Window
Title Studio- Working with the Controls Window
Title Studio- Working with the Timeline Window
Working in Vegas Pro

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