BCC+Holdout Composite

BCC Key & Blend

NEW IN CONTINUUM 2021, the BCC+ Holdout Composite Filter is a two-layer/track effect that effectively composites images such as fire, explosions and smoke. This filter first creates a luminance matte of the foreground and pastes it as black (or other color) over the background. You then use one of the Blend Modes to place the foreground over the “held out background”.

To add practical fire, explosions, smoke or other footage not containing an Alpha channel is normally a challenge. A normal Math Composite Add function would cause areas of the background to get brighter. This is bad. Using a key of some type would most likely generate unwanted edge fringing. This is also bad. Holdout Composite solves these problems.

Composited Image

Filter Parameters

Background‌: Selects what image to use as the background.

After Effects / Premiere Pro

  • Choose the layer/track to use as the background.

Avid

  • The track below the current track is automatically used as the background.

Final Cut Pro

  • Click the drop zone to the right of the Background parameter, choose a clip, and press Apply Clip below the Viewer.

Motion

  • Drag the image to be used as the background and place it onto the drop zone to the right of the Background parameter.

OFX

  • Node Based Hosts: Hook up the background clip in the Node Graph.
  • Layer Based Hosts: The layer/track below the current layer/track is automatically used as the background.

Note: Assigning the background input requires an OFX host that supports auxiliary inputs. Consult the host documentation for instructions on how to assign an auxiliary input as this will vary by host.

Blend‌: This selects the type of Math Composite to use for the foreground element.

  • Add: The pixels of the foreground are added to the background.
  • Screen: The foreground and background are combined using a Screen blend mode. This looks kind of like the Add blend mode, but highlights are retained.
  • Lighten: Compares the foreground and background and takes the pixels with the higher value.

Level‌: Sets the level of the foreground element.

Black Clip‌: Blacks are made blacker by increasing the value of the slider. As the slider value increases, more values are clipped to black.

Note: Often times the black portion of an image is not entirely black. This becomes an issue if something like fire is shot against a black background. If the black is not entirely black, then these impure black areas will be added to the background image as part of the Holdout Composite causing the final result to have milky blacks. Black Clip will improve these milky blacks and make them darker.

Matte‌

The Holdout Composite first creates a luminance matte of the foreground and then pastes it as black (or other color) over the background. You can see the extracted matte with the View set to Matte.

Matte Image

Black Clip: Blacks in the matte are made blacker by increasing the value of the slider. As the slider value increases, more values are clipped to black. This is helpful for getting rid of unwanted gray areas in what should be the black part of the matte.

White Clip: Whites in the matte are made whiter by increasing the value of the slider. As the slider value increases, more values are clipped to white. This is helpful for getting rid of unwanted Grey areas in what should be the white part of the matte.

Holdout‌

The Holdout Composite takes the luminance matte of the foreground and pastes it as black (or other color) over the background. You can see the matte pasted onto the background with the View set to Holdout.

Color: The Color parameter sets the color of the Holdout matte through the use of a standard eyedropper or color picker. The default color is black.

Note: There may be times when you want to select a color from the background as the Holdout color. This will appear to give the foreground some atmosphere.

Opacity: The opacity of the color.

PixelChooser: The BCC PixelChooser provides simple, built-in masking of the effect result.  The PixelChooser is generally used to select a portion of the image and restrict an effect to just the selected area while maintaining the original image content in unselected regions.  The selection can be based on geometric shapes or on the image’s luma/color properties.

For more information on the PixelChooser, Click Here.

Working with The Filter

  1. Apply BCC+ Holdout Composite from the Key and Blend unit:
  2. After Effects / Premiere Pro
    • To use Holdout Composite, the layers/tracks should be stacked in the following order from bottom to top: background and then foreground.
    • Apply Holdout Composite to the top foreground layer/track.
    • Using the Background pop-up menu, choose the layer/track to be used as the background.
  3. Avid
    • To use Holdout Composite, the video tracks should be stacked in the following order from bottom to top: background and then foreground.
    • Apply Holdout Composite to the top foreground track.
  4. Final Cut Pro
    • Apply Holdout Composite to a clip.
    • Click the drop zone to the right of the Background parameter, choose a clip, and press Apply Clip below the Viewer.
  5. Motion
    • Apply Holdout Composite to a clip.
    • Drag the clip to be used as the background and place it onto the drop zone to the right of the Background parameter.
  6. OFX
    • For node based hosts, apply Holdout Composite to a foreground clip and then hook up a background clip.
    • For layer based hosts, the layers/tracks should be stacked in the following order from bottom to top: background and then a foreground clip. Then, apply Holdout Composite to the top foreground layer/track.
    • Note: In Vegas, Holdout Composite is accessed through the Composite Mode icon in the track controls and then navigating to the Custom Composite category.
    • Holdout Composite creates a luminance matte of the foreground and pastes it as black (or optionally as another color) over the background. You can adjust Black and White Clip of this luminance matte using the Matte controls.
  7. Change the View to Matte.
  8. If needed, adjust the Matte > Black Clip to make blacks in the matte blacker.
  9. If needed, adjust the Matte > White Clip to make whites in the matte whiter.
  10. Change the View back to Output.
  11. Choose either the Add, Screen or Lighten Blend mode. Add or Screen usually work best.
  12. Set the Level control to your liking.If the blacks in your composite look milky, it is usually because the foreground blacks are not entirely black. These impure black areas will be added to the background image as part of the Holdout Composite causing the final result to have milky blacks. You can improve milky blacks using Black Clip.
  13. Use Black Clip if the composite’s blacks look milky.

Category:

BCC Particles

BCC Color & Tone

BCC Perspective

BCC Perspective

BCC Licensing

BCC Obsolete

BCC Key & Blend

BCC Obsolete

Nested Subgroup

BCC Art Looks

BCC Licensing

BCC Time

Nested Subgroup

BCC Image Restoration

BCC Transitions

BCC Blur & Sharpen

BCC Transitions

BCC Obsolete

BCC Textures

BCC Color & Tone

BCC Image Restoration

BCC Warp

BCC Art Looks

BCC Transitions

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BCC Art Looks

BCC Stylize

BCC Textures

BCC Art Looks

BCC Transitions

BCC Key & Blend

BCC Key & Blend

BCC Textures

BCC Textures

BCC Color & Tone

BCC Stylize

BCC Color & Tone

BCC Color & Tone

BCC Obsolete

BCC Color & Tone

BCC Stylize

BCC Transitions

BCC Particles

Uncategorized

Uncategorized

Nested Subgroup

BCC Key & Blend

BCC Key & Blend

BCC Transitions

BCC Match Move

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BCC Transitions

BCC Transitions

BCC Perspective

BCC Warp

BCC Transitions

BCC Perspective

BCC Stylize

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BCC Obsolete

BCC Film Style

BCC Obsolete

BCC Blur & Sharpen

BCC Warp

BCC Stylize

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BCC Image Restoration

BCC Image Restoration

BCC Perspective

BCC Perspective

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Uncategorized

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BCC Transitions

BCC Film Style

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BCC Film Style

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BCC Image Restoration

BCC Transitions

BCC Textures

BCC Browser

BCC Blur & Sharpen

BCC Lights

BCC Lights

BCC Lights

BCC Stylize

BCC Obsolete

Nested Subgroup

BCC Textures

BCC Transitions

BCC Stylize

BCC Art Looks

BCC Color & Tone

BCC Color & Tone

BCC Time

BCC Time

BCC Transitions

BCC Lights

BCC 3D Objects

BCC Stylize

BCC Obsolete

BCC Transitions

BCC Image Restoration

BCC Transitions

BCC Lights

BCC Obsolete

BCC Transitions

BCC Transitions

BCC Transitions

BCC Transitions

BCC Blur & Sharpen

BCC Obsolete

BCC Color & Tone

BCC Lights

BCC Transitions

BCC Obsolete

BCC Lights

BCC Transitions

BCC Key & Blend

BCC Obsolete

BCC Lights

BCC Key & Blend

BCC Key & Blend

BCC Transitions

BCC Time

BCC Image Restoration

BCC Key & Blend

BCC Film Style

BCC Match Move

BCC Key & Blend

BCC Key & Blend

BCC Art Looks

BCC Stylize

BCC Textures

BCC Warp

BCC Stylize

BCC Blur & Sharpen

BCC Image Restoration

Nested Subgroup

Nested Subgroup

Nested Subgroup

Nested Subgroup

Nested Subgroup

Nested Subgroup

Nested Subgroup

Nested Subgroup

Nested Subgroup

BCC Stylize

BCC Transitions

BCC Transitions

BCC Color & Tone

BCC Obsolete

BCC Textures

BCC Image Restoration

BCC Time

BCC Image Restoration

BCC Particles

Uncategorized

Uncategorized

Uncategorized

Uncategorized

BCC Perspective

BCC Perspective

BCC Particles

BCC Particles

BCC Particles

BCC Transitions

BCC Particles

BCC Art Looks

BCC Particles

Nested Subgroup

Nested Subgroup

BCC Image Restoration

Nested Subgroup

BCC Warp

BCC Art Looks

BCC Time

BCC Key & Blend

BCC Key & Blend

BCC Stylize

BCC Transitions

BCC Blur & Sharpen

BCC Blur & Sharpen

BCC Transitions

BCC Particles

BCC Lights

BCC Transitions

BCC Lights

BCC Lights

BCC Lights

BCC Lights

BCC Lights

BCC Lights

BCC Lights

BCC Lights

BCC Transitions

BCC Stylize

BCC Image Restoration

BCC Image Restoration

BCC Textures

BCC Lights

BCC Key & Blend

BCC Transitions

BCC Transitions

BCC Stylize

BCC Stylize

BCC Transitions

BCC Transitions

BCC Warp

BCC Transitions

BCC Textures

BCC Obsolete

BCC Color & Tone

BCC Stylize

BCC Stylize

BCC Obsolete

BCC Image Restoration

BCC Particles

BCC Particles

BCC Perspective

BCC Transitions

BCC Key & Blend

BCC Transitions

BCC Blur & Sharpen

BCC Lights

BCC Art Looks

BCC Lights

BCC Obsolete

BCC Textures

BCC Textures

BCC Obsolete

BCC Transitions

BCC Time

BCC Transitions

BCC Art Looks

BCC Transitions

BCC Time

BCC 3D Objects

BCC Time

BCC Time

BCC Color & Tone

BCC Transitions

BCC Warp

BCC Warp

BCC Transitions

BCC Film Style

BCC Key & Blend

BCC 3D Objects

BCC Blur & Sharpen

BCC Image Restoration

Uncategorized

BCC Transitions

BCC Warp

BCC Textures

BCC Time

BCC Stylize

BCC Warp

BCC Color & Tone

BCC Film Style

BCC Transitions

BCC VR

BCC VR

BCC VR

BCC VR

BCC VR

BCC Warp

BCC Art Looks

BCC Transitions

BCC Warp

BCC Textures

BCC Particles

BCC Image Restoration

BCC Match Move

BCC Textures

BCC Textures

BCC Obsolete

BCC Obsolete

BCC Obsolete

BCC Blur & Sharpen

BCC Image Restoration

BCC Key & Blend

BCC Key & Blend

BCC Color & Tone

BCC Film Style

BCC Film Style

BCC Color & Tone

BCC Color & Tone

BCC Film Style

BCC Lens

BCC Lights

BCC Color & Tone

BCC Film Style

BCC Blur & Sharpen

BCC Art Looks

BCC Lens

BCC Optical Diffusion

BCC Blur & Sharpen

BCC Blur & Sharpen

BCC Lights

BCC Lens

BCC Grads and Tints

BCC Art Looks

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BCC Grads and Tints

BCC Grads and Tints

BCC Film Style

BCC Film Style

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BCC Image Restoration

BCC Color & Tone

BCC Lens

BCC Optical Diffusion

BCC Blur & Sharpen

BCC Color & Tone

BCC Optical Diffusion

BCC Blur & Sharpen

BCC Optical Diffusion

BCC Grads and Tints

BCC Key & Blend

BCC Color & Tone

BCC Lights

BCC Film Style

BCC Optical Diffusion

BCC Optical Diffusion

BCC Grads and Tints

BCC Lights

BCC Lights

BCC Lights

BCC Color & Tone

BCC Optical Diffusion

BCC Art Looks

BCC Color & Tone

BCC Key & Blend

BCC Lights

BCC Art Looks

BCC Color & Tone

BCC Lights

BCC Lens

BCC Lights

BCC Lights

BCC Film Style

BCC Color & Tone

BCC Key & Blend

BCC Optical Diffusion

BCC Grads and Tints

BCC Optical Diffusion

BCC Art Looks

BCC Key & Blend

BCC Key & Blend

BCC Lights

BCC Grads and Tints

BCC Color & Tone

BCC Stylize

BCC Optical Diffusion

BCC Lens

BCC Grads and Tints

BCC Lights

BCC Lights

BCC Lights

BCC Color & Tone

BCC Grads and Tints

BCC Color & Tone

BCC Optical Diffusion

BCC Grads and Tints

BCC Blur & Sharpen

BCC Optical Diffusion

BCC Grads and Tints

BCC Lights

BCC Grads and Tints

BCC Textures

BCC Film Style

BCC Grads and Tints

BCC Perspective

BCC Lens

BCC Art Looks

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

Title Studio

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Tutorial

Tutorial

Tutorial

Tutorial

Tutorial

Tutorial

Tutorial

Tutorial

Tutorial

Tutorial

Tutorial

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Title Studio

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Title Studio

Title Studio

Title Studio

Title Studio

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Title Studio

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Tutorial

Effect:
BCC 2D Particles
BCC 3 Way Color Grade
BCC 3D Extruded Image Shatter
BCC 3D Image Shatter
BCC AE Licensing
BCC Alpha Pixel Noise
BCC Alpha Process
BCC Alpha Spotlight
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BCC Composite Dissolve
BCC Corner Pin
BCC Corner Pin Studio
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BCC Crash Zoom Dissolve
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BCC Curl Dissolve
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BCC FAQ
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BCC Reframer
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BCC User Guide
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BCC+Camera Shake
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BCC+Chromatic Aberration
BCC+Color Gradient
BCC+Color Infrared
BCC+Color Paste
BCC+Color Shadow
BCC+Color Spot
BCC+Colorize Gradient
BCC+Cross Processing
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BCC+DeBand
BCC+DeBlock
BCC+Defog
BCC+DeFringe
BCC+Depth of Field
BCC+Detail
BCC+Develop
BCC+Diffusion
BCC+Directional Blur
BCC+Double Fog
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BCC+Edge Composite
BCC+Enhancing
BCC+Eye Light
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BCC+Fog
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BCC+Glow
BCC+Glow Darks
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BCC+Grade
BCC+Halo
BCC+Harris Shutter
BCC+High Contrast
BCC+Holdout Composite
BCC+Ice Halos
BCC+Infrared
BCC+Kelvin
BCC+Key Light
BCC+Lens Distortion
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BCC+Light
BCC+Looks
BCC+Low Contrast
BCC+Math Composite
BCC+Mist
BCC+ND Gradient
BCC+Net
BCC+Night Vision
BCC+Non-Additive Mix
BCC+Optical Dissolve
BCC+Overexpose
BCC+Photographic
BCC+Polarizer
BCC+Prism
BCC+Rack Focus
BCC+Radial Exposure
BCC+Radial Tint
BCC+Rays
BCC+Reflector
BCC+ReLight
BCC+Selective Saturation
BCC+Sepia
BCC+Shadows/Highlights
BCC+Silk
BCC+Skin Tone
BCC+Smear Blur
BCC+Split Field
BCC+Split Tone
BCC+Streaks
BCC+Sunset
BCC+Textures
BCC+Three Strip
BCC+Tint
BCC+Transform
BCC+Wide Angle Lens
BCC+X-Ray
Removed Gradient Parameters
Title Studio - The Title Container Parameter Guide
Title Studio Basics
Title Studio- Animating an Object Using Keyframes
Title Studio- Creating a Credit Roll
Title Studio- Creating a Credit Roll Part Two
Title Studio- Creating A Fade Effect
Title Studio- Creating a Type on Effect with Title Containers
Title Studio- Creating an Animated Lower Third
Title Studio- Image Processors
Title Studio- Image Processors - Blur Shaders
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Title Studio- Understanding Track Structure
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Working in Vegas Pro

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